meli/melib/src/utils/percent_encoding.rs

565 lines
18 KiB
Rust
Raw Blame History

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

// Copyright 2013-2016 The rust-url developers.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! URLs use special characters to indicate the parts of the request.
//! For example, a `?` question mark marks the end of a path and the start of a
//! query string. In order for that character to exist inside a path, it needs
//! to be encoded differently.
//!
//! Percent encoding replaces reserved characters with the `%` escape character
//! followed by a byte value as two hexadecimal digits.
//! For example, an ASCII space is replaced with `%20`.
//!
//! When encoding, the set of characters that can (and should, for readability)
//! be left alone depends on the context.
//! The `?` question mark mentioned above is not a separator when used literally
//! inside of a query string, and therefore does not need to be encoded.
//! The [`AsciiSet`] parameter of [`percent_encode`] and [`utf8_percent_encode`]
//! lets callers configure this.
//!
//! This crate deliberately does not provide many different sets.
//! Users should consider in what context the encoded string will be used,
//! read relevant specifications, and define their own set.
//! This is done by using the `add` method of an existing set.
//!
//! # Examples
//!
//! ```rust,no_run
//! use melib::utils::percent_encoding::{
//! percent_decode_str, utf8_percent_encode, AsciiSet, CONTROLS,
//! };
//!
//! /// https://url.spec.whatwg.org/#fragment-percent-encode-set
//! const FRAGMENT: &AsciiSet = &CONTROLS.add(b' ').add(b'"').add(b'<').add(b'>').add(b'`');
//!
//! assert_eq!(
//! utf8_percent_encode("foo <bar>", FRAGMENT).to_string(),
//! "foo%20%3Cbar%3E"
//! );
//!
//! assert_eq!(
//! percent_decode_str("foo%20%3Cbar%3E").decode_utf8().unwrap(),
//! "foo <bar>"
//! );
//! ```
use std::{borrow::Cow, mem, slice, str};
/// Represents a set of characters or bytes in the ASCII range.
///
/// This is used in [`percent_encode`] and [`utf8_percent_encode`].
/// This is similar to [percent-encode sets](https://url.spec.whatwg.org/#percent-encoded-bytes).
///
/// Use the `add` method of an existing set to define a new set. For example:
///
/// ```rust,no_run
/// use melib::utils::percent_encoding::{AsciiSet, CONTROLS};
///
/// /// https://url.spec.whatwg.org/#fragment-percent-encode-set
/// const FRAGMENT: &AsciiSet = &CONTROLS.add(b' ').add(b'"').add(b'<').add(b'>').add(b'`');
/// ```
pub struct AsciiSet {
mask: [Chunk; ASCII_RANGE_LEN / BITS_PER_CHUNK],
}
type Chunk = u32;
const ASCII_RANGE_LEN: usize = 0x80;
const BITS_PER_CHUNK: usize = 8 * mem::size_of::<Chunk>();
impl AsciiSet {
/// Called with UTF-8 bytes rather than code points.
/// Not used for non-ASCII bytes.
const fn contains(&self, byte: u8) -> bool {
let chunk = self.mask[byte as usize / BITS_PER_CHUNK];
let mask = 1 << (byte as usize % BITS_PER_CHUNK);
(chunk & mask) != 0
}
const fn should_percent_encode(&self, byte: u8) -> bool {
!byte.is_ascii() || self.contains(byte)
}
pub const fn add(&self, byte: u8) -> Self {
let mut mask = self.mask;
mask[byte as usize / BITS_PER_CHUNK] |= 1 << (byte as usize % BITS_PER_CHUNK);
Self { mask }
}
pub const fn remove(&self, byte: u8) -> Self {
let mut mask = self.mask;
mask[byte as usize / BITS_PER_CHUNK] &= !(1 << (byte as usize % BITS_PER_CHUNK));
Self { mask }
}
}
/// The set of 0x00 to 0x1F (C0 controls), and 0x7F (DEL).
///
/// Note that this includes the newline and tab characters, but not the space
/// 0x20.
///
/// <https://url.spec.whatwg.org/#c0-control-percent-encode-set>
pub const CONTROLS: &AsciiSet = &AsciiSet {
mask: [
!0_u32, // C0: 0x00 to 0x1F (32 bits set)
0,
0,
1 << (0x7F_u32 % 32), // DEL: 0x7F (one bit set)
],
};
macro_rules! static_assert {
($( $bool: expr, )+) => {
const fn _static_assert() {
$(
let _ = mem::transmute::<[u8; $bool as usize], u8>;
)+
}
}
}
static_assert! {
CONTROLS.contains(0x00),
CONTROLS.contains(0x1F),
!CONTROLS.contains(0x20),
!CONTROLS.contains(0x7E),
CONTROLS.contains(0x7F),
}
/// Everything that is not an ASCII letter or digit.
///
/// This is probably more eager than necessary in any context.
pub const NON_ALPHANUMERIC: &AsciiSet = &CONTROLS
.add(b' ')
.add(b'!')
.add(b'"')
.add(b'#')
.add(b'$')
.add(b'%')
.add(b'&')
.add(b'\'')
.add(b'(')
.add(b')')
.add(b'*')
.add(b'+')
.add(b',')
.add(b'-')
.add(b'.')
.add(b'/')
.add(b':')
.add(b';')
.add(b'<')
.add(b'=')
.add(b'>')
.add(b'?')
.add(b'@')
.add(b'[')
.add(b'\\')
.add(b']')
.add(b'^')
.add(b'_')
.add(b'`')
.add(b'{')
.add(b'|')
.add(b'}')
.add(b'~');
/// Return the percent-encoding of the given byte.
///
/// This is unconditional, unlike `percent_encode()` which has an `AsciiSet`
/// parameter.
///
/// # Examples
///
/// ```rust
/// use melib::utils::percent_encoding::percent_encode_byte;
///
/// assert_eq!(
/// "foo bar"
/// .bytes()
/// .map(percent_encode_byte)
/// .collect::<String>(),
/// "%66%6F%6F%20%62%61%72"
/// );
/// ```
#[inline]
pub fn percent_encode_byte(byte: u8) -> &'static str {
static ENC_TABLE: &[u8; 768] = b"\
%00%01%02%03%04%05%06%07%08%09%0A%0B%0C%0D%0E%0F\
%10%11%12%13%14%15%16%17%18%19%1A%1B%1C%1D%1E%1F\
%20%21%22%23%24%25%26%27%28%29%2A%2B%2C%2D%2E%2F\
%30%31%32%33%34%35%36%37%38%39%3A%3B%3C%3D%3E%3F\
%40%41%42%43%44%45%46%47%48%49%4A%4B%4C%4D%4E%4F\
%50%51%52%53%54%55%56%57%58%59%5A%5B%5C%5D%5E%5F\
%60%61%62%63%64%65%66%67%68%69%6A%6B%6C%6D%6E%6F\
%70%71%72%73%74%75%76%77%78%79%7A%7B%7C%7D%7E%7F\
%80%81%82%83%84%85%86%87%88%89%8A%8B%8C%8D%8E%8F\
%90%91%92%93%94%95%96%97%98%99%9A%9B%9C%9D%9E%9F\
%A0%A1%A2%A3%A4%A5%A6%A7%A8%A9%AA%AB%AC%AD%AE%AF\
%B0%B1%B2%B3%B4%B5%B6%B7%B8%B9%BA%BB%BC%BD%BE%BF\
%C0%C1%C2%C3%C4%C5%C6%C7%C8%C9%CA%CB%CC%CD%CE%CF\
%D0%D1%D2%D3%D4%D5%D6%D7%D8%D9%DA%DB%DC%DD%DE%DF\
%E0%E1%E2%E3%E4%E5%E6%E7%E8%E9%EA%EB%EC%ED%EE%EF\
%F0%F1%F2%F3%F4%F5%F6%F7%F8%F9%FA%FB%FC%FD%FE%FF\
";
let index = usize::from(byte) * 3;
// SAFETY: ENC_TABLE is ascii-only, so any subset if it should be
// ascii-only too, which is valid utf8.
unsafe { str::from_utf8_unchecked(&ENC_TABLE[index..index + 3]) }
}
/// Percent-encode the given bytes with the given set.
///
/// Non-ASCII bytes and bytes in `ascii_set` are encoded.
///
/// The return type:
///
/// * Implements `Iterator<Item = &str>` and therefore has a
/// `.collect::<String>()` method,
/// * Implements `Display` and therefore has a `.to_string()` method,
/// * Implements `Into<Cow<str>>` borrowing `input` when none of its bytes are
/// encoded.
///
/// # Examples
///
/// ```rust
/// use melib::utils::percent_encoding::{percent_encode, NON_ALPHANUMERIC};
///
/// assert_eq!(
/// percent_encode(b"foo bar?", NON_ALPHANUMERIC).to_string(),
/// "foo%20bar%3F"
/// );
/// ```
#[inline]
pub const fn percent_encode<'a>(
input: &'a [u8],
ascii_set: &'static AsciiSet,
) -> PercentEncode<'a> {
PercentEncode {
bytes: input,
ascii_set,
}
}
/// Percent-encode the UTF-8 encoding of the given string.
///
/// See [`percent_encode`] regarding the return type.
///
/// # Examples
///
/// ```rust
/// use melib::utils::percent_encoding::{utf8_percent_encode, NON_ALPHANUMERIC};
///
/// assert_eq!(
/// utf8_percent_encode("foo bar?", NON_ALPHANUMERIC).to_string(),
/// "foo%20bar%3F"
/// );
/// ```
#[inline]
pub fn utf8_percent_encode<'a>(input: &'a str, ascii_set: &'static AsciiSet) -> PercentEncode<'a> {
percent_encode(input.as_bytes(), ascii_set)
}
/// The return type of [`percent_encode`] and [`utf8_percent_encode`].
#[derive(Clone)]
pub struct PercentEncode<'a> {
bytes: &'a [u8],
ascii_set: &'static AsciiSet,
}
impl<'a> Iterator for PercentEncode<'a> {
type Item = &'a str;
fn next(&mut self) -> Option<&'a str> {
if let Some((&first_byte, remaining)) = self.bytes.split_first() {
if self.ascii_set.should_percent_encode(first_byte) {
self.bytes = remaining;
Some(percent_encode_byte(first_byte))
} else {
// The unsafe blocks here are appropriate because the bytes are
// confirmed as a subset of UTF-8 in should_percent_encode.
for (i, &byte) in remaining.iter().enumerate() {
if self.ascii_set.should_percent_encode(byte) {
// 1 for first_byte + i for previous iterations of this loop
let (unchanged_slice, remaining) = self.bytes.split_at(1 + i);
self.bytes = remaining;
return Some(unsafe { str::from_utf8_unchecked(unchanged_slice) });
}
}
let unchanged_slice = self.bytes;
self.bytes = &[][..];
Some(unsafe { str::from_utf8_unchecked(unchanged_slice) })
}
} else {
None
}
}
fn size_hint(&self) -> (usize, Option<usize>) {
if self.bytes.is_empty() {
(0, Some(0))
} else {
(1, Some(self.bytes.len()))
}
}
}
impl<'a> std::fmt::Display for PercentEncode<'a> {
fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
for c in (*self).clone() {
formatter.write_str(c)?
}
Ok(())
}
}
impl<'a> From<PercentEncode<'a>> for Cow<'a, str> {
fn from(mut iter: PercentEncode<'a>) -> Self {
iter.next().map_or_else(
|| "".into(),
|first| {
iter.next().map_or_else(
|| first.into(),
|second| {
let mut string = first.to_owned();
string.push_str(second);
string.extend(iter);
string.into()
},
)
},
)
}
}
/// Percent-decode the given string.
///
/// <https://url.spec.whatwg.org/#string-percent-decode>
///
/// See [`percent_decode`] regarding the return type.
#[inline]
pub fn percent_decode_str(input: &str) -> PercentDecode<'_> {
percent_decode(input.as_bytes())
}
/// Percent-decode the given bytes.
///
/// <https://url.spec.whatwg.org/#percent-decode>
///
/// Any sequence of `%` followed by two hexadecimal digits is decoded.
/// The return type:
///
/// * Implements `Into<Cow<u8>>` borrowing `input` when it contains no
/// percent-encoded sequence,
/// * Implements `Iterator<Item = u8>` and therefore has a
/// `.collect::<Vec<u8>>()` method,
/// * Has `decode_utf8()` and `decode_utf8_lossy()` methods.
///
/// # Examples
///
/// ```rust
/// use melib::utils::percent_encoding::percent_decode;
///
/// assert_eq!(
/// percent_decode(b"foo%20bar%3f").decode_utf8().unwrap(),
/// "foo bar?"
/// );
/// ```
#[inline]
pub fn percent_decode(input: &[u8]) -> PercentDecode<'_> {
PercentDecode {
bytes: input.iter(),
}
}
/// The return type of [`percent_decode`].
#[derive(Clone, Debug)]
pub struct PercentDecode<'a> {
bytes: slice::Iter<'a, u8>,
}
fn after_percent_sign(iter: &mut slice::Iter<'_, u8>) -> Option<u8> {
let mut cloned_iter = iter.clone();
let h = char::from(*cloned_iter.next()?).to_digit(16)?;
let l = char::from(*cloned_iter.next()?).to_digit(16)?;
*iter = cloned_iter;
Some(h as u8 * 0x10 + l as u8)
}
impl<'a> Iterator for PercentDecode<'a> {
type Item = u8;
fn next(&mut self) -> Option<u8> {
self.bytes.next().map(|&byte| {
if byte == b'%' {
after_percent_sign(&mut self.bytes).unwrap_or(byte)
} else {
byte
}
})
}
fn size_hint(&self) -> (usize, Option<usize>) {
let bytes = self.bytes.len();
((bytes + 2) / 3, Some(bytes))
}
}
impl<'a> From<PercentDecode<'a>> for Cow<'a, [u8]> {
fn from(iter: PercentDecode<'a>) -> Self {
match iter.if_any() {
Some(vec) => Cow::Owned(vec),
None => Cow::Borrowed(iter.bytes.as_slice()),
}
}
}
impl<'a> PercentDecode<'a> {
/// If the percent-decoding is different from the input, return it as a new
/// bytes vector.
fn if_any(&self) -> Option<Vec<u8>> {
let mut bytes_iter = self.bytes.clone();
while bytes_iter.any(|&b| b == b'%') {
if let Some(decoded_byte) = after_percent_sign(&mut bytes_iter) {
let initial_bytes = self.bytes.as_slice();
let unchanged_bytes_len = initial_bytes.len() - bytes_iter.len() - 3;
let mut decoded = initial_bytes[..unchanged_bytes_len].to_owned();
decoded.push(decoded_byte);
decoded.extend(PercentDecode { bytes: bytes_iter });
return Some(decoded);
}
}
// Nothing to decode
None
}
/// Decode the result of percent-decoding as UTF-8.
///
/// This is return `Err` when the percent-decoded bytes are not well-formed
/// in UTF-8.
pub fn decode_utf8(self) -> Result<Cow<'a, str>, str::Utf8Error> {
match self.clone().into() {
Cow::Borrowed(bytes) => match str::from_utf8(bytes) {
Ok(s) => Ok(s.into()),
Err(e) => Err(e),
},
Cow::Owned(bytes) => match String::from_utf8(bytes) {
Ok(s) => Ok(s.into()),
Err(e) => Err(e.utf8_error()),
},
}
}
/// Decode the result of percent-decoding as UTF-8, lossily.
///
/// Invalid UTF-8 percent-encoded byte sequences will be replaced <20> U+FFFD,
/// the replacement character.
pub fn decode_utf8_lossy(self) -> Cow<'a, str> {
decode_utf8_lossy(self.clone().into())
}
}
fn decode_utf8_lossy(input: Cow<'_, [u8]>) -> Cow<'_, str> {
// Note: This function is duplicated in `form_urlencoded/src/query_encoding.rs`.
match input {
Cow::Borrowed(bytes) => String::from_utf8_lossy(bytes),
Cow::Owned(bytes) => {
match String::from_utf8_lossy(&bytes) {
Cow::Borrowed(utf8) => {
// If from_utf8_lossy returns a Cow::Borrowed, then we can
// be sure our original bytes were valid UTF-8. This is because
// if the bytes were invalid UTF-8 from_utf8_lossy would have
// to allocate a new owned string to back the Cow so it could
// replace invalid bytes with a placeholder.
// First we do a debug_assert to confirm our description above.
let raw_utf8: *const [u8] = utf8.as_bytes();
debug_assert!(raw_utf8 == std::ptr::addr_of!(*bytes));
// Given we know the original input bytes are valid UTF-8,
// and we have ownership of those bytes, we re-use them and
// return a Cow::Owned here.
Cow::Owned(unsafe { String::from_utf8_unchecked(bytes) })
}
Cow::Owned(s) => Cow::Owned(s),
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
/// https://url.spec.whatwg.org/#fragment-percent-encode-set
const FRAGMENT: &AsciiSet = &NON_ALPHANUMERIC
.add(b' ')
.add(b'"')
.add(b'<')
.add(b'>')
.add(b'`');
#[test]
fn test_url_percent() {
assert_eq!(
utf8_percent_encode("foo <bar>", FRAGMENT).to_string(),
"foo%20%3Cbar%3E"
);
assert_eq!(
utf8_percent_encode("Betty's favorite language is Français", FRAGMENT).to_string(),
"Betty%27s%20favorite%20language%20is%20Fran%C3%A7ais"
);
// Roundtrip
assert_eq!(
percent_decode_str(
&utf8_percent_encode("Betty's favorite language is Français", FRAGMENT).to_string()
)
.decode_utf8()
.unwrap(),
"Betty's favorite language is Français"
);
assert_eq!(
percent_decode_str("foo%20%3Cbar%3E").decode_utf8().unwrap(),
"foo <bar>"
);
assert_eq!(
utf8_percent_encode("(45 * 2) + 90", FRAGMENT).to_string(),
"%2845%20%2A%202%29%20%2B%2090"
);
assert_eq!(
utf8_percent_encode("`console.log(value); if (!foo) { _bar(): }`", FRAGMENT)
.to_string(),
"%60console%2Elog%28value%29%3B%20if%20%28%21foo%29%20%7B%20%5Fbar%28%29%3A%20%7D%60"
);
assert_eq!(
utf8_percent_encode("\"it will all be alright !\", he said.", FRAGMENT).to_string(),
"%22it%20will%20all%20be%20alright%20%21%22%2C%20he%20said%2E"
);
assert_eq!(
percent_decode_str("a%C3%A7%C3%BAcar")
.decode_utf8()
.unwrap(),
"açúcar"
);
assert_eq!(
percent_decode_str("tor%C3%A7ut").decode_utf8().unwrap(),
"torçut"
);
assert_eq!(
percent_decode_str("JavaScript_%D1%88%D0%B5%D0%BB%D0%BB%D1%8B")
.decode_utf8()
.unwrap(),
"JavaScript_шеллы"
);
}
}